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Spyro Alexander
Spyro Alexander
Senior Character Artist - Methodical Games
Los Angeles, CA, United States

Summary

Senior Character Artist at People Can Fly
Previously Character Artist at Sony Santa Monica on God Of War: Ragnarok

email: schipain@gmail.com
Cara: https://cara.app/spyroalexander

Skills

Digital Painting3D ModelingDigital SculptingRetopologyHigh-poly ModelingPBR TexturingTexture Baking

Software proficiency

Mari
Mari
Maya
Maya
Nuke
Nuke
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
xNormal
xNormal
Quixel Suite
Quixel Suite
V-Ray
V-Ray
Arnold
Arnold
Redshift
Redshift

Experience

  • Senior Character Artist at People Can Fly
    Los Angeles, United States of America
    May 2022 - Present

  • Character Artist at Sony Santa Monica
    Los Angeles
    October 2018 - Present

    Project: God of War Ragnarok

    Responsibilities:

    -Taking high quality character assets from the high poly to final materials and textures.

    -Working with art director on the style, scope and polish of work

    -Flesh out concepts from vis dev department and elevate them for the game.

    -Creating prototypes from which final models and animations will be based

    -Provide outsource feedback to maintain quality bar of assets.

    -Work closely with multiple departments to ensure their needs are met to maintain quality.

    -Fix bugs and optimize game assets.

  • Student at Gnomon
    Los Angeles, United States of America
    January 2016 - January 2018

  • Character Artist at Moutainwheel Games
    Austria
    July 2014 - December 2016

    -Responsible for all Neanderthal Hut environment structures and character prop assets (UE4)

    -Produced finished art assets from loose concepts

    -Daily communication with team members over Skype

    -Used proper file and asset management for team usage

  • Character Artist at Lunatic Asylum Ltd.
    Savannah, GA, United States of America
    September 2013 - March 2014

    -Created game ready characters

    -Collaborated with concept artists to create character designs

    -Helped coordinate meetings with team members